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Azir

the Emperor of the Sands
Ban Rate 12.23%
Middle
100%
Win Rate
52.18%

Pick Rate
9.24%
Starting Items
0

Tower: Beam of Ruination


Attach, then recast to fire a damaging beam from a turret to your cursor.

First Cast: Attach a Slayer Beam to the target turret that can be fired 3 times.

Next Three Casts: Fires the attached beam towards your cursor, dealing 30/level + 30% of the hit target's maximum health (20% damage to minions) in magic damage to all targets in a line.



Beam will last 15 seconds, or until it has been fired 3 times.
900

Fiendish Codex

+30 Ability Power

UNIQUE Passive: +10% Cooldown Reduction
300

Dagger

+12% Attack Speed
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
435

Amplifying Tome

+20 Ability Power
900

Lost Chapter

+25 Ability Power
+300 Mana

UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Win 56.61% 53.63% 52.45% 52.65% 51.70% 53.32% 51.37% 48.77% 45.33%
Pick 37.34% 33.55% 28.95% 15.93% 15.89% 15.29% 13.56% 8.25% 7.24%
First Item
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2700

Rod of Ages (Quick Charge)

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per 40 seconds (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 52.42% 50.20% 54.70% 42.59%
Pick 77.68% 8.35% 7.91% 1.83%
Time 4 min 4 min 4 min 4 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 52.07% 53.07% 57.27%
Pick 72.74% 18.16% 3.72%
Time 6 min 5 min 6 min
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 53.55% 49.40% 55.81% 52.07% 45.26% 54.84% 46.67% 60.61%
Pick 59.11% 14.17% 5.82% 5.72% 4.63% 4.19% 2.03% 1.12%
Time 7 min 7 min 7 min 8 min 7 min 8 min 7 min 7 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 53.15% 48.00% 53.42% 54.01% 53.66% 48.63% 52.87% 58.14% 48.00%
Pick 30.03% 15.22% 14.81% 10.96% 8.32% 6.19% 2.94% 2.91% 1.69%
Time 11 min 10 min 10 min 10 min 10 min 10 min 10 min 10 min 10 min
Fourth Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 54.69% 51.30% 50.27% 50.44% 52.56% 53.79% 61.11% 55.88%
Pick 16.94% 15.56% 12.38% 7.64% 5.28% 4.46% 1.22% 1.15%
Time 13 min 13 min 13 min 13 min 13 min 13 min 13 min 13 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 56.80% 50.31% 53.74% 54.79% 64.36% 51.02% 64.10%
Pick 6.97% 5.44% 4.97% 4.94% 3.42% 1.66% 1.32%
Time 16 min 16 min 16 min 16 min 16 min 15 min 16 min
Popular Items
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
0

Siege Ballista


Deploys a ballista that shoots the closest turret.

Places a long range ballista if within 2200 range of an enemy turret. After an 5 second delay, it will begin firing at the nearest enemy turret, dealing heavy damage. If the targeted turret expires, the ballista will as well.
0

Tower: Beam of Ruination


Attach, then recast to fire a damaging beam from a turret to your cursor.

First Cast: Attach a Slayer Beam to the target turret that can be fired 3 times.

Next Three Casts: Fires the attached beam towards your cursor, dealing 30/level + 30% of the hit target's maximum health (20% damage to minions) in magic damage to all targets in a line.



Beam will last 15 seconds, or until it has been fired 3 times.
0

Tower: Storm Bulwark


Makes a turret go invulnerable, then rain fire.

Makes the target turret invulnerable for 6 seconds. Two seconds before expiry, it unleashes a missile volley, dealing 2600 true damage over the remaining time to all nearby enemies.

Cannot be used on the same turret more than once in 15 seconds.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
0

Vanguard Banner


Place a banner that buffs minions.

Place a Vanguard Banner at target location. After an 2 second delay, any nearby minions will be granted a buff, increasing their damage by 50%, and granting them 50 Armor and 100 Magic Resistance while within range.
Win 52.08% 52.85% 53.42% 48.88% 55.41% 56.77% 51.73% 53.20% 47.77%
Pick 95.98% 87.79% 60.40% 48.36% 48.16% 45.69% 38.05% 35.41% 34.83%
Time 5 min 8 min 12 min 4 min 1 min 8 min 11 min 12 min 6 min
Winning Items
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
0

Flash Zone


Allows team to cast Flash repeatedly in a limited zone.

Creates a magic zone for your team for 5 seconds. While in this zone, you and your allies have your summoner spells replaced by an instant cast blink that moves you to any location in the zone (1 second cooldown).
0

Entropy Field


Stun minions and slow champions in an area.

Places an Entropy Field at target location for 5 seconds. Enemy minions and Siege Ballistas trapped in the field are unable to move or attack while in the field. Enemy champions in the field have their Movement Speed reduced by 25%.
0

Tower: Storm Bulwark


Makes a turret go invulnerable, then rain fire.

Makes the target turret invulnerable for 6 seconds. Two seconds before expiry, it unleashes a missile volley, dealing 2600 true damage over the remaining time to all nearby enemies.

Cannot be used on the same turret more than once in 15 seconds.
0

Tower: Beam of Ruination


Attach, then recast to fire a damaging beam from a turret to your cursor.

First Cast: Attach a Slayer Beam to the target turret that can be fired 3 times.

Next Three Casts: Fires the attached beam towards your cursor, dealing 30/level + 30% of the hit target's maximum health (20% damage to minions) in magic damage to all targets in a line.



Beam will last 15 seconds, or until it has been fired 3 times.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 59.09% 58.42% 57.21% 56.77% 55.41% 54.55% 54.20% 53.64% 53.42%
Pick 1.49% 31.72% 21.81% 45.69% 48.16% 2.98% 18.90% 5.11% 60.40%
Time 11 min 5 min 7 min 8 min 1 min 14 min 7 min 13 min 12 min
Abilities
Skill Order Win Pick
W
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
53.42% 32.10%
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
50.72% 11.98%
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
58.87% 5.34%
W
Q
Q
E
Q
R
Q
W
Q
W
R
W
W
E
E
53.85% 3.92%
W
Q
E
W
Q
R
Q
Q
Q
W
R
W
W
E
E
54.55% 2.37%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage
+0.87 magic penetration +1.7% attack speed +0.59 ability power +0.95 attack damage
Win 52.93% 50.86% 52.78% 43.98%
Pick 67.03% 13.76% 8.52% 5.61%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +8 health
Win 52.29% 51.44% 49.71% 49.55%
Pick 62.16% 23.54% 5.85% 3.75%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
+1.34 magic resist +1.19 ability power -0.09% cooldowns per level (-1.67% at champion level 18) +0.16 magic resist per level (+3 at champion level 18)
Win 52.75% 53.23% 53.64% 50.65%
Pick 51.10% 27.26% 16.27% 10.48%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed

Quintessence of Ability Power

+3.85 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage
+4.95 ability power +4.5% attack speed +3.85 ability power +2.25 attack damage
Win 52.16% 53.28% 43.24% 44.44%
Pick 77.54% 4.13% 1.25% 1.22%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
51.15%
19.04%

Sorcery

+2.0% increased Ability damage
52.48%
79.78%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
56.60%
30.00%

Feast

Killing a unit restores 20 Health (30 second cooldown)
50.25%
53.43%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
51.42%
14.27%

Vampirism

+2.0% Lifesteal and Spell Vamp
51.50%
25.94%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
52.87%
74.70%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
55.59%
28.71%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
50.96%
49.31%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
51.56%
18.43%

Battering Blows

+7% Armor Penetration
40.82%
1.66%

Piercing Thoughts

+7% Magic Penetration
53.59%
11.30%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
30.77%
1.32%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
54.72%
10.75%

Wanderer

+3% Movement Speed out of combat
53.40%
35.34%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
51.72%
63.75%

Runic Affinity

Buffs from neutral monsters last 15% longer
53.13%
4.33%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
53.38%
60.06%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
50.46%
33.18%

Merciless

Deal 5% increased damage to champions below 40% Health
51.79%
75.55%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
54.00%
25.36%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
50.00%
5.21%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
51.98%
7.68%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
52.60%
83.90%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
51.84%
59.62%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
52.64%
27.49%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
52.36%
85.39%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
45.35%
2.91%

Unyielding

+5% Bonus Armor and Magic Resist
45.92%
3.31%

Explorer

+15 Movement Speed in Brush and River
52.94%
1.72%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
44.32%
2.98%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
45.00%
2.03%

Veteran's Scars

+50 Health
43.84%
2.47%

Insight

Reduces the cooldown of Summoner Spells by 15%
47.95%
2.47%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
43.33%
1.01%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

2,957

Azir Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Azir Game Stats

Physical Damage: 1890 (6.22%)
Magic Damage: 28376 (93.45%)
True Damage: 97 (0.32%)
Total Damage Dealt: 30364
Total Damage Taken: 34506
Healing: 4636

Kills: 12
Deaths: 14
Assists: 11
Largest Kill Spree: 3.24
Gold: 28,737
CS: 116
Jungle CS: 0.00
Enemy Jungle: 0.00
Analyzed: 2,957.00

Azir Base Stats

Health: 604.4 (+80)
Health Regen: 7.47 (+0.55)
Mana: 392.56 (+42)
Mana Regen: 6.8 (+0.8)
Move Speed: 325
Attack Damage: 54.8 (+2.8)
Attack Speed: 0.638 (+1.5%)
Attack Range: 525
Armor: 22.04 (+3)
MR: 30 (+0)