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Akali

the Fist of Shadow
Ban Rate 5.29%
Middle
100%
Win Rate
52.53%

Pick Rate
5.42%
Starting Items
435

Amplifying Tome

+20 Ability Power
0

Tower: Beam of Ruination


Attach, then recast to fire a damaging beam from a turret to your cursor.

First Cast: Attach a Slayer Beam to the target turret that can be fired 3 times.

Next Three Casts: Fires the attached beam towards your cursor, dealing 30/level + 30% of the hit target's maximum health (20% damage to minions) in magic damage to all targets in a line.



Beam will last 15 seconds, or until it has been fired 3 times.
900

Vampiric Scepter

+15 Attack Damage
+10% Life Steal
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
350

Long Sword

+10 Attack Damage
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
0

Flash Zone


Allows team to cast Flash repeatedly in a limited zone.

Creates a magic zone for your team for 5 seconds. While in this zone, you and your allies have your summoner spells replaced by an instant cast blink that moves you to any location in the zone (1 second cooldown).
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 52.90% 57.26% 52.57% 51.33% 51.85% 50.00% 56.43% 53.72% 50.72%
Pick 59.68% 36.52% 19.07% 15.15% 14.00% 10.71% 8.06% 6.97% 3.97%
First Item
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 53.76% 42.86% 55.56% 40.00% 38.89%
Pick 88.82% 2.82% 1.56% 1.44% 1.04%
Time 4 min 4 min 5 min 4 min 4 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 53.46% 55.38% 48.08% 36.67%
Pick 79.09% 3.74% 3.00% 1.73%
Time 6 min 7 min 7 min 7 min
Second Item
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 55.32% 51.28% 59.01% 44.03% 56.95% 49.44% 33.33% 43.24% 62.16%
Pick 33.01% 22.47% 9.27% 9.16% 8.70% 5.13% 2.42% 2.13% 2.13%
Time 8 min 8 min 8 min 8 min 7 min 8 min 8 min 8 min 8 min
Third Item
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
Win 51.20% 57.32% 53.55% 55.34% 50.75% 43.65% 50.98% 41.03% 58.62%
Pick 19.24% 18.49% 12.15% 11.87% 11.46% 7.26% 2.94% 2.25% 1.67%
Time 11 min 11 min 10 min 11 min 10 min 10 min 11 min 10 min 10 min
Fourth Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
Win 56.65% 56.10% 42.86% 52.52% 57.98% 50.00% 50.00% 64.00% 50.00%
Pick 13.42% 9.45% 8.87% 8.01% 6.85% 5.41% 3.57% 1.44% 1.27%
Time 14 min 13 min 13 min 13 min 14 min 13 min 13 min 13 min 13 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Win 55.56% 48.75% 49.28% 57.14% 48.33% 62.86% 52.17%
Pick 5.18% 4.61% 3.97% 3.63% 3.46% 2.02% 1.32%
Time 16 min 16 min 16 min 16 min 16 min 16 min 16 min
Popular Items
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
0

Siege Ballista


Deploys a ballista that shoots the closest turret.

Places a long range ballista if within 2200 range of an enemy turret. After an 5 second delay, it will begin firing at the nearest enemy turret, dealing heavy damage. If the targeted turret expires, the ballista will as well.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
0

Tower: Beam of Ruination


Attach, then recast to fire a damaging beam from a turret to your cursor.

First Cast: Attach a Slayer Beam to the target turret that can be fired 3 times.

Next Three Casts: Fires the attached beam towards your cursor, dealing 30/level + 30% of the hit target's maximum health (20% damage to minions) in magic damage to all targets in a line.



Beam will last 15 seconds, or until it has been fired 3 times.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
0

Tower: Storm Bulwark


Makes a turret go invulnerable, then rain fire.

Makes the target turret invulnerable for 6 seconds. Two seconds before expiry, it unleashes a missile volley, dealing 2600 true damage over the remaining time to all nearby enemies.

Cannot be used on the same turret more than once in 15 seconds.
0

Flash Zone


Allows team to cast Flash repeatedly in a limited zone.

Creates a magic zone for your team for 5 seconds. While in this zone, you and your allies have your summoner spells replaced by an instant cast blink that moves you to any location in the zone (1 second cooldown).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 53.28% 53.97% 49.94% 53.61% 54.93% 52.17% 56.74% 55.39% 52.59%
Pick 95.79% 63.82% 48.21% 47.93% 46.14% 43.72% 43.15% 35.77% 35.60%
Time 5 min 9 min 4 min 12 min 1 min 9 min 9 min 5 min 11 min
Winning Items
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
0

Tower: Storm Bulwark


Makes a turret go invulnerable, then rain fire.

Makes the target turret invulnerable for 6 seconds. Two seconds before expiry, it unleashes a missile volley, dealing 2600 true damage over the remaining time to all nearby enemies.

Cannot be used on the same turret more than once in 15 seconds.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
0

Entropy Field


Stun minions and slow champions in an area.

Places an Entropy Field at target location for 5 seconds. Enemy minions and Siege Ballistas trapped in the field are unable to move or attack while in the field. Enemy champions in the field have their Movement Speed reduced by 25%.
0

Flash Zone


Allows team to cast Flash repeatedly in a limited zone.

Creates a magic zone for your team for 5 seconds. While in this zone, you and your allies have your summoner spells replaced by an instant cast blink that moves you to any location in the zone (1 second cooldown).
0

Tower: Beam of Ruination


Attach, then recast to fire a damaging beam from a turret to your cursor.

First Cast: Attach a Slayer Beam to the target turret that can be fired 3 times.

Next Three Casts: Fires the attached beam towards your cursor, dealing 30/level + 30% of the hit target's maximum health (20% damage to minions) in magic damage to all targets in a line.



Beam will last 15 seconds, or until it has been fired 3 times.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 57.89% 56.74% 56.00% 55.71% 55.39% 54.93% 54.79% 53.97% 53.61%
Pick 1.09% 43.15% 4.32% 20.16% 35.77% 46.14% 8.41% 63.82% 47.93%
Time 11 min 9 min 9 min 8 min 5 min 1 min 11 min 9 min 12 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
51.04% 38.01%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
53.57% 24.05%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
64.52% 2.22%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
53.33% 2.15%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.95 attack damage +0.59 ability power +1.13 Lethality / +0.62 Magic Penetration
Win 52.54% 51.96% 51.57% 54.67%
Pick 57.89% 16.19% 9.16% 8.64%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Seal of Armor

+0.78 armor
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +0.78 armor
Win 51.55% 57.78% 50.79% 53.57%
Pick 65.15% 15.55% 7.26% 3.23%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
+1.34 magic resist +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18) +0.16 magic resist per level (+3 at champion level 18)
Win 52.75% 53.10% 51.60% 52.66%
Pick 49.14% 27.88% 10.83% 9.74%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Quintessence of Ability Power

+3.85 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed
+4.95 ability power +2.25 attack damage +3.85 ability power +4.5% attack speed
Win 53.14% 50.00% 39.58% 57.89%
Pick 72.52% 3.00% 2.76% 2.19%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
52.75%
10.48%

Sorcery

+2.0% increased Ability damage
52.54%
86.29%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
56.31%
49.31%

Feast

Killing a unit restores 20 Health (30 second cooldown)
47.34%
37.85%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
55.24%
8.24%

Vampirism

+2.0% Lifesteal and Spell Vamp
54.51%
28.74%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
51.84%
69.01%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
52.85%
42.40%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
52.37%
40.03%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
53.37%
11.12%

Battering Blows

+7% Armor Penetration
46.03%
3.63%

Piercing Thoughts

+7% Magic Penetration
44.57%
10.60%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
55.00%
1.15%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
47.06%
1.96%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
42.78%
10.37%

Wanderer

+3% Movement Speed out of combat
51.55%
39.11%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
52.55%
56.57%

Runic Affinity

Buffs from neutral monsters last 15% longer
51.28%
4.49%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
49.57%
33.58%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
54.24%
55.65%

Merciless

Deal 5% increased damage to champions below 40% Health
52.69%
81.45%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
51.29%
13.36%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
51.41%
10.20%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
56.17%
9.33%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
52.41%
72.98%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
54.66%
67.97%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
48.75%
16.19%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
51.85%
1.56%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
53.87%
81.80%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
49.57%
6.74%

Unyielding

+5% Bonus Armor and Magic Resist
51.06%
5.41%

Explorer

+15 Movement Speed in Brush and River
56.45%
3.57%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
46.49%
6.57%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
52.94%
5.88%

Veteran's Scars

+50 Health
50.67%
4.32%

Insight

Reduces the cooldown of Summoner Spells by 15%
47.37%
4.38%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
53.62%
3.97%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist
70.00%
1.15%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
65.52%
1.67%

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

1,736

Akali Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Akali Game Stats

Physical Damage: 9186 (30.26%)
Magic Damage: 21093 (69.47%)
True Damage: 81 (0.27%)
Total Damage Dealt: 30361
Total Damage Taken: 43029
Healing: 14080

Kills: 16
Deaths: 13
Assists: 10
Largest Kill Spree: 4.11
Gold: 28,686
CS: 76
Jungle CS: 0.00
Enemy Jungle: 0.00
Analyzed: 1,736.00

Akali Base Stats

Health: 672.8 (+85)
Health Regen: 8.99 (+0.65)
Mana: 200 (+0)
Mana Regen: 50 (+0)
Move Speed: 350
Attack Damage: 61.576 (+3.2)
Attack Speed: 0.694 (+3.1%)
Attack Range: 125
Armor: 29.88 (+3.5)
MR: 33.35 (+1.25)